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Six Days in Fallujah - Indoor layouts

Being part of the Highwire team I had the pleasure of working on the project for Six Days in Fallujah. The main idea of ​​which is a completely procedural non-repeating world. This publication is dedicated to interior layouts and in particular to tunnels for insurgents that I made that are actively used in the game.
I would like to thank the entire team, we have made a great project that we can be proud of.
Friends, welcome, six days in Fallujah.
https://store.steampowered.com/app/1548850/Six_Days_in_Fallujah/